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Behavior-Driven Development

Duration: 2 days Date: April 29-30th Location: ___ Categories: , Tag: N/A

$1,495.00

Product Description

In this two-day, hands-on course, you will learn they key concepts of BDD (Behavior-Driven Development), including business and team effects, participant roles, difficulties and traps, and more. Leave being able to practice and promote BDD at your company with primary and supporting technologies, transitions to using BDD, and more.

  • Learn and understand the concepts of Behavior-Driven Development (BDD)
  • Build the right thing through collaboration and shared understanding
  • Increase innovation, lower stress, lower risk, and lower bug count
  • Explore the relationships between BDD and its surrounding ideal environment – DevOps, Agile
  • Solidify your understanding with hands-on exercises

Behavior-Driven Development (BDD) provides organizations a framework for organizing the conversation between developers, testers and domain experts.  Many that have adopted these practices are seeing improvements with faster cycle times, lower bug counts, happier staff and customers.

This course is appropriate for anyone who is involved in the definition, development and quality assurance of software related products including customers, product owners, business analysts, SMEs, developers and testers.  It is recommended that you are familiar with concepts of the Agile methodology.

Topics

1) Introduction to BDD

General introduction to BDD concept

Show demo of running in Jenkins pipeline

Terminology

What problems this solve

Building the right thing

A word about communication

 

2) Benefits of usage

For testers

For developers

For business

For teams

Contrast of output and outcome

 

3) Origins

Extreme Programming and TDD

Dan North extending TDD

 

4) Participation Roles

Business stakeholder

Developer

Tester

Special advisers

End users

 

5) Mindset and Culture

Communication isn’t easy

Collaboration

Sustainability

Maintainability and testability

Planning versus iterative experimentation

Colocation versus remote

Trust and empowerment

Marshmallow challenge

Zen Mindset

Psychological safety

Quality

Theory versus practice

Scenario collaboration

 

6) Difficulties and Traps

Misconceptions

Company culture preventing collaboration and trust

Changing existing precedent and culture is hard

Transitioning to a new technique will cause productivity drop

Poorly written scenarios can increase maintenance and derail progress

Not following Agile tenets

 

7) Practical Use

Showing the outside-in illustration

Discovering user stories

Difference between user story and feature / terminology difficulty

Expounding on user stories

Final user story with acceptance criteria

Well-written specifications

Poorly-written specifications

Starting the implementation cycle

More detail on outside-in development

Common anti-patterns while writing scenarios

Avoid fragile scenarios

Developer or tester implements automation

Regex can be a pain

Reduce redundancy, but don’t be pedantic

Follow TDD first before completing feature steps

Clarity of the feature is paramount

The IDE and framework won’t always set up the best stub code

The IDE can be a very powerful tool

 

8) Primary and supporting technology

Primary technologies – Cucumber, Fitnesse, Concordion, Hiptest, etc.

Secondary technologies – Jenkins, Jira, Maven, Gradle

 

9) Cultural Context

Understanding your cultural context

Westrum’s organizational types

  • Pathological
  • Bureaucratic
  • Generative

11) Transitioning to BDD

Small incremental changes

Team and management buy-in

Fresh start –  leaving behind the baggage

Simple and small

 

12) Comparable techniques

Waterfall

V-Model

 

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