scurm

Introduction to Scrum

Duration: 2 days Date: Nov 20-21 Location: ___ Categories: , Tag: N/A

$1,045.00

Product Description

This Introduction to Scrum training course will lay the foundation for understanding and building successful agile teams using the Scrum Framework. In this powerful two-day course, you’ll grasp the concepts, principles and methods of the Scrum framework and become empowered to execute on your plans for incorporating Scrum practices and techniques into your organization.

Audience:

This Introductory Scrum training course is designed for anyone who is considering the use of Scrum for software development, including:

  • Project Managers
  • Program Managers
  • Analysts
  • Developers
  • Programmers
  • Testers
  • IT Managers/Directors
  • Software Engineers
  • Software Architects
  • Customers/Stakeholders
  • Product Managers

Objectives

  • You will gain a solid understanding of Agile principles and the importance of adoption for a successful transformation.
  • You will understand the roles and responsibilities critical to building a strong scrum team who is able to insect and adapt after every sprint.
  • You will apply best practices used by high performing teams to create better development plans and communicate those plans more effectively with customers to manage expectations.
  • You will incorporate retrospectives into your team processes to promote continuous improvement.
  • You will apply principles and practices of technical excellence to enhance your agility.
  • You will learn how requirements emerge through the use of user stories and practice how to successfully prioritize and collaborate with stakeholders on development.
  • You will understand Agile planning at all levels of execution from product vision down to daily development of features.

Topics

Agile Principles

  • Define Iterative and Incremental Development
  • Dispel Myths
  • Activity
    • Agile Principles in Action

Scrum Practice

  • Describe Scrum
    • Scrum rhythm and Cadence
  • Scrum Roles and Responsibilities
    • Scrum Master
    • Product Owner
    • Team
  • Product Backlog, Sprint Backlog, and User Stories
    • Define the Work to be Completed
    • Know When the Work is Done

Scrum Requirements

  • Identify and Write Effective User Stories
  • How Sprint Requirements Evolve
  • How Project Requirements Evolve
  • Activity
    • Create User Stories
    • Make Large Items of Work Manageable with Splitting

Scrum Project Initiation

  • Get Started
  • Create the First Iteration of the Scrum Product Backlog

Scrum Estimation and Prioritization

  • Scrum Estimation Introduction
  • Variations of Agile Scrum Estimation
  • Prioritizing
  • Define “Done”
  • Release Plans

Sprint Planning

  • Activity
    • Release Planning, “Just Enough”
  • Prioritize
  • Define Sprint Goals
  • Estimate Size of User Stories
  • Commit to the Work for the Sprint
  • Define Tasks
  • Activity
    • Groom User Stories
    • Estimate with Planning Poker
    • Determine Scrum Team Capacity
    • Derive Duration

Execute a Sprint

  • Facilitate the Daily Scrum
  • Manage Sprint Scope
  • Track Sprint Status
  • Identify Sprint Problems
  • Activity
    • Simulate a Sprint
    • Work with the Task Board
    • Produce and Interpret the Burn Down Chart
    • Address Uncertainty

Re-Planning

  • Activity
    • Identify What was Learned from Sprint
    • Extract Actuals
    • Leverage Velocity
    • Adjust Release Plan, Product Backlog Accordingly

Close a Scrum Sprint

  • Sprint Showcase/Demo
  • Sprint Retrospective
  • Report Sprint Results
  • Update the Scrum Product Backlog
  • Close the Sprint

Close the Scrum Project

The course delivery models an Agile Scrum project and includes activities that further reinforce Agile methodologies and Scrum practices. Daily Scrums, Demonstrations, and Retrospectives are all apart of the course.

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